While some of the scenes in Fellowship of the Ring occur in the time years before the first Hobbit movie, most of it is set in the times afterward. The rest of the company - now joined by the might of Rohan - is engaged in war with the dark forces of Middle-earth to save Gondor, while its power-mad steward seems intent on tearing it down from within. Sam and Frodo's perilous journey is almost ended early thanks to some sneaky work from Gollum, but no matter the obstacles in their way, they have to get the ring into the fires of Mount Doom. Warner Bros The Lord of the Rings: Return of the King (2003) All of which easily run over the three-hour mark. Each of the six movies is available as a much longer version than released in the theatres/cinemas. Best viewing order for Hobbit and Lord of the Ringsīut the question remains: which is the best order to watch the two existing trilogies? There is no right way, of course, but there's a way we think makes the most sense.ĭepending on how patient and committed you are, you may want to seek out the extended editions. Think of these as being set thousands of years before The Hobbit when evil re-emerges in Middle-earth. Instead, these will be based on some of the longer, deeper and more historical world missed out by the two movies.
It's worth noting, Amazon's series won't be rehashing or going over the story paths already trod in the two movie trilogies so far. We did balance The Bright Lord for people who may have finished the main game and are looking for an extra challenge.(Pocket-lint) - With Amazon set to launch a new series set in the universe of Lord of the Rings, there's never been a better time to catchup on all of our little Hobbit friends' adventures leading up to this point to get a sense of the universe they live in. GamesBeat: What’s it like designing a boss fight with Sauron? Is there pressure to make him seem extremely strong and powerful to the point where it could frustrate players?ĭe Plater: Yes, we may have even gone a bit too far in terms of making him challenging. We learned so much during the course of development that it was great to be able to put that into practice. GamesBeat: What is the big feature in the DLC that you wish you could’ve put in the main game?ĭe Plater: The epic final boss fight. I think it’s something we’ve tried hard to balance. GamesBeat: When you’re building something like DLC for a game like this, is your first concern making something that gamers will like or something that will be interesting for Tolkien superfans?ĭe Plater: For a game, the first concern is gamers - then we have to ensure that the love of the lore comes through in our attention to detail and the authenticity of Middle-earth is respected. It’s a balanced, optimized, and really fun version of our combat and our sandbox. GamesBeat: What sorta hooks do you use to get people back into the game after maybe putting it down for a few weeks?ĭe Plater: Basically, this DLC is the result of getting to see fan feedback. The challenge level is increased, the enemies are tougher and more numerous, and the new skills around the One Ring change up the combat. Michael de Plater: It’s great for people who have spent hours in the game. GamesBeat: How do you keep DLC interesting to players who have already spent hours in the game? Here’s our quick chat with producer Michael de Plater about The Bright Lord: That’s a bunch of new stuff, and it made us want to ask Monolith a few questions. Three top investment pros open up about what it takes to get your video game funded.Īdditionally, players will have new, higher-level Warchiefs to fight again, as well as the ability to play as Celebrimbor in the main campaign and in a challenge mode.